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Super Perv.
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10:31 pm, Aug 7 2008
Posts: 39


Oh my jesus i cant wait for it. Is anyone as excited as i am?? I want a tuxedo ( if they dont have one, ill have to get a mod) a bbgun, a gas mask, and a huge pink mohawk. It's gonna be epic!

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The Movie Critic
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10:38 pm, Aug 7 2008
Posts: 515


yeah i want to get a dog and murder people with a shotgun.

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Post #188655
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Sinon
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10:39 am, Aug 8 2008
Posts: 914


I love the Fallout series... I really hope this delivers or I am just going to have to replay 1 and 2 for the 8th time to get my needed fix sad

Post #188661
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11:03 am, Aug 8 2008
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half the "next-gen" games i have are FPS, there so many of em, and the only decent RPG was oblivion which was also first person, fallout 3 better be freaking amazing.

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Post #188665
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11:15 am, Aug 8 2008
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the e3 preview looked promising so im def. looking forward to this also

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11:29 am, Aug 8 2008
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F3 looked like trash, from a design perspective... It's going to be like Oblivion with guns, is my bet.

Post #188670
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11:37 am, Aug 8 2008
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Like almost every Bethesda game it will look great but nothing more.

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4:39 pm, Aug 8 2008
Posts: 44


Make the game in First person >>> lost in touch with the original series. Fallout is my favourite series of all time. Bethadas messed it up.

Post #188741 - Reply to (#188726) by nerolynx
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Sinon
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5:26 pm, Aug 8 2008
Posts: 914


Quote from nerolynx
Make the game in First person >>> lost in touch with the original series. Fallout is my favourite series of all time. Bethadas messed it up.

There will never be a game made like 1 or 2 for the simple reason that developers think that everything needs to be in realtime, and 1st/3rd person and have crazy graphics with lots of big explosions ....Slow turn based rpg's don't appeal to the masses(of idiots)... no

It's kinda sad all my favourite games are nearly all 10+ years old. UT99 best fps. Fallout1/2 best RPG. biggrin

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Super Perv.
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9:28 pm, Aug 8 2008
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I think the FPS elements brings a new element to the game. And there are more FPS fans than there used to be. Bethesda IS trying to make a good game but they want to make it so it appeals to the largest crowd possible.

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10:27 pm, Aug 8 2008
Posts: 61


Quote from PeachesAndCream
Oh my jesus i cant wait for it. Is anyone as excited as i am?? I want a tuxedo ( if they dont have one, ill have to get a mod) a bbgun, a gas mask, and a huge pink mohawk. It's gonna be epic!

Victim of the Hype.
Quote from dacbiet
and the only decent RPG was oblivion which was also first person, fallout 3 better be freaking amazing.

WRONG! The only 2 decent RPG's that came out recently were:
- Neverwinter Nights 2: Mask of Betrayer
- The Witcher
"Dark Messiah of Might and Magic" had more RPG elements then Oblivion.
Quote from Aerus
the e3 preview looked promising so im def. looking forward to this also

No it didn't. The nuke was a laugh, AI was a laugh and the graphic were butt-ugly.
Quote from Deva
Like almost every Bethesda game it will look great but nothing more.

Hahahaha... WRONG!
Quote
I think the FPS elements brings a new element to the game. And there are more FPS fans than there used to be. Bethesda IS trying to make a good game but they want to make it so it appeals to the largest crowd possible.

You are surprisingly right on this one. In other words it will be a FPS (and not to good from what I saw), not an RPG.

I agree we should wait to give our final judgment on FO3 after we at least try it out, but goddamit, what have we seen so far? Let me refresh your memory a bit:

1. Teddy bear rocker launcher
2. People that seem to be build from dried s*** , considering a teddy bear to the chest makes the guy's legs fall off.
3. VATS which not only is boring, but has no strategical value like in previous Fallouts, combined with sucky FPS
4. Stupid VATS camera, which can hopefully be turned off
5. Stupid AI of enemies who either stand in one place, or charge at you like mindless assh****, or go back and forth like retards and crouch when you start shooting teddy bears at them
6. Retarded ideas of weapon creation from completely uncompatible things.
7. Dialog options:
Your dad's dead.
Sorry, your dad is dead.
Your dead is ant food, Brian.
8. Examples of Bethseda's understanding of Fallout humor -> a letter in the mailbox saying that a family has been accepted into vault, but you see the family skeletons hugging each other in the house. Funny, LOL indeed and although no one is forcing you to laugh at it, it clearly shows how retarded Bethseda is.
9. Gamplays which consisted of running around killing things every few steps.
10. Merging of perks with traits
11. Gaining perks every level
12. Ex Vault Dwellers worshiping a bomb! I guess they are the descendants of Bethseda dev crew.
13. Judging by this here thread, choices and consequences like in Oblivion and may I remind you that C&C is what made originals so special.
14. Unkillable children
15. Orcs instead of mutants
16. Zombies instead of ghouls
17. Vault that no one leaves and no one enters
18. Radiation poisoning in water after 150 years, while the nuke explodes 3 feet away from you and you get nothing
19. Destruction of original FO spirit
20. F*** even the music composer is some other guy, and this time we can't hope the modders will save the day, because you won't even get the toolset with the game!


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Post #188828 - Reply to (#188801) by Wolf570
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12:02 am, Aug 9 2008
Posts: 43


Quote from Wolf570
(...)
1. Teddy bear rocker launcher
2. People that seem to be build from dried s*** , considering a teddy bear to the chest makes the guy's legs fall off.
3. VATS which not only is boring, but has no strategical value like in previous Fallouts, combined with sucky FPS
4. Stupid VATS camera, which can hopefully be turned off
5. Stupid AI of enemies who either stand in one place, or charge at you like mindless assh****, or go back and forth like retards and crouch when you start shooting teddy bears at them
6. Retarded ideas of weapon creation from completely uncompatible things.
7. Dialog options:
Your dad's dead.
Sorry, your dad is dead.
Your dead is ant food, Brian.
8. Examples of Bethseda's understanding of Fallout humor -> a letter in the mailbox saying that a family has been accepted into vault, but you see the family skeletons hugging each other in the house. Funny, LOL indeed and although no one is forcing you to laugh at it, it clearly shows how retarded Bethseda is.
9. Gamplays which consisted of running around killing things every few steps.
10. Merging of perks with traits
11. Gaining perks every level
12. Ex Vault Dwellers worshiping a bomb! I guess they are the descendants of Bethseda dev crew.
13. Judging by this here thread, choices and consequences like in Oblivion and may I remind you that C&C is what made originals so special.
14. Unkillable children
15. Orcs instead of mutants
16. Zombies instead of ghouls
17. Vault that no one leaves and no one enters
18. Radiation poisoning in water after 150 years, while the nuke explodes 3 feet away from you and you get nothing
19. Destruction of original FO spirit
20. F*** even the music composer is some other guy, and this time we can't hope the modders will save the day, because you won't even get the toolset with the game!

21. Retarded setting and locations (I mean, building a town on nuclear bomb, WTF?)
22. Stimpacks (injections) that heal crippled legs (lol) or head (lol*10^6).
23. Even dumber is that you can still shoot with a Fatman (which probably is the most heavy weapon in the game) while your arm is crippled. So character can't carry too much unless he has strong back perk or enough strength but he can use rifles, rocket/missle launchers even though his one arm is injured. It's still stupid even though aiming is more difficult.
24. Possibility to decorate your house (yeah, because in post-nuclear world it's the second important thing after carrying mini-nuke launcher).
25. Mini mushroom clouds (which can't happen from explosion as little as we see and nuclear bomb isn't the only weapon that causes it).
26. Exploding cars which cause chain reaction and mini mushroom clouds.
27. Highlighting opponents when we have VATs button pushed in even if we don't have action points (so it's a huge advantage, the same as you've had when view was isometric) and knowledge of opponents health (in previous Fallout you needed perk awarness for this).
28. Compass co that retards would know where to go.
29. No character creation like in previous Fallouts, i.e. no SPECIAL (I've spent hours (sic!) in previous Fallouts on just creating my character, it was that good and offered so many possibilities) but retarded questions/creation wizard so that your character wouldn't suck if you're retarded.
30. No dialog options for retarded characters (so there's no point in playing intelligent character since you will have most dialog options at hand despite your character having 1 INT).
31. Freezing gun and psychic weapon which are much too far-fetched and don't fit the setting (unless they're easter eggs) put in only so kids would have a toy to play with.
32. Hookers won't sleep with you just because your character is 19 (lol). That's not that big of a shortcoming but you can see the game is being released for kids not 17+. They're counting on parents who would buy this shit to their 10-year old offspring. Not letting character have sex just because he's only 19 is plain stupid unless stats are fixed too and character is as ugly as a pig. No one here wants Fallout to become hentai game but there should be left some liberty.
33. Ants spewing fire just so they could add originality and their own 'brilliant' ideas.

Quote from Pete Hines
Not in every single case, but in a lot of cases If the guy who gave you the quest ends up getting killed there’s a plan B. His successor or somebody else ends up being the guy you finish things with. (...)
[Rest of his wisdom http://www.ripten.com/2008/07/29/making-babies-in-the-vault-and -making-corpses-outside-fallout-3-interview-with-pete-hines/

So if the person giving me some task dies there will be replacement for him and I will be able to finish the quest. I wonder what will happen if I kill deputy, will there appear deputy's deputy? In [b]some[/b] cases that would make sense, for example if I had to bring water chip to Vault but he explicitly says that it's like that in lot of quests.

I would say that's a lot of defects for a 'potential game of a year' and such over-hyped title.

Quote from Pete Hines
You know what, there was the stuff in Fallout 2, you know, I liked Fallout 1’s more serious treatment, not the Monty Python references, not going overboard with the sexual references, like with the porn star. That wasn’t what I enjoyed most about the first one. The first one I liked, you know, the storytelling and the violence and the combat and that kinda stuff. That, sort of, stuck with me more than the second one.

The problem is they've been saying this whole time they made Fallout 3 more serious and avoided excess of nonsense which occurred sometimes in F2, yet we have fire ants, deadly teddy bears, house decorating, mini-nuke launchers, psychic and freezing guns or towns built on the nuclear bomb...
I like FPS but I didn't want Fallout to become a hybrid of Postal or Blood 2 with STALKER and Oblivion. The more I watch gameplays and read previews the more I'm starting to whine. Sorry about this but I fail to see what's exciting about this game where every shot in VATS-mode, no matter how low your chances are makes the body explode even if you shoot your adversaries with hunting rifles (and you always hit them even though the chances are 20%. I don't care if it was cheated for show-time only, it still shows how lazy Bethesda's workers are).
If Fallout has SO many dialogs inputted why then not show a small fraction of their ingeniousness ?
____
Added later, numeration is wrong here but not where I've posted it first:
25.Compass co that retards would know where to go.
26. No character creation like in previous Fallouts, i.e. no SPECIAL (I've spent hours (sic!) in previous Fallouts on just creating my character, it was that good and offered so many possibilities) but retarded questions/creation wizard so that your character wouldn't suck if you're retarded. Thankfully Obsidian crew fixed this in the later release.
27.Ghouls sending waves of radiation or whatever it is as if these were laser beams
28.Freezing gun and psychic weapon which are much too far-fetched and don't fit the setting (unless they're easter eggs) put in only so kids would have a toy to play with.
29. Hookers won't sleep with you just because your character is 19 (why are they here then).
30. Ants spewing fire just so they could add originality and their own 'brilliant' ideas.
31.Option to have a butler-robot
32. After attacking (or even killing) people in town you can go back there and nothing happens (fixed in FNV).
33. After SHOOTING someone you can holster your weapon and you will be spared (lol).
34. Even if you can kill someone giving you a quest there is often a replacement waiting for you, in other words F3 is idiot friendly.
35.Possibility of not killing someone after he was hit using Fatman and nuclear "ammo".
36.It's almost impossible to get addicted to drugs which means someone can easily buff himself up without consequences.
37. "No one leaves the vault and no one enters", except the player and player's father could do it easily.
38.Summersault after being shot with one bullet of small calibre.
39."Achievements" for retards (wow, I've used XYZ for the first time, I'm awesome).
40.Annoying sound of clinking coins every time we get xp.
41.Levelling up for doing ridiculously easy things like opening the doors when we leave the Vault.
42.Shitty graphics for an AAA title with a budget 20 times as big as what Fargo has.
43.Mirelurks.
44. Wearing some uniforms or caps/hats gives you a boost of skill (for example just for wearing a white coat you get +5 to medicine).

There are more but I don't want to flood this page with it. And yes, I'm aware that F2 had also some of these idiocies, it's one of the reasons I prefer Fallout 1.




Last edited by kirika at 10:39 pm, Mar 20 2012

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Super Perv.
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12:19 am, Aug 9 2008
Posts: 39


OK guys, sure it might not sound like the most serious game in the world, but that's why i want to play it! Teddy bear rocket launchers? Things like that are what make me want to play this game. You guys want it to be REALISTIC? Isnt the reason a lot of people play video games is to do things they cant normally do?

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KYOKUGEN !!!
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12:23 am, Aug 9 2008
Posts: 878


Yeah, there seems to be quite a lot of issues with the Fallout 3 design.
Some of the guns (i.e. mini nuke launcher) is just way over the top. And how the **** are they going to explain finding scattered nuke ammo?
I also don't like the screwing up of perks and traits or the changing of Fallout humor and other elements.
I also don't see how that time-freezing body-part highlighting feature will merge with fps aspects of gameplay. It just feels like cheating using it. Not that you have to, but still its a stupid feature. They could've cut out that whole feature and leave the aiming to the mouse. As for blowing off body parts and stuff, they could just increase the likelyhood of that with "bloody mess" and other perks and traits.
AI and graphics also seem to look unimpressive.
Horrible dialogue options....

...damn this is longer than I thought it'd be so I'll leave it at that... for now

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Super Perv.
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12:44 am, Aug 9 2008
Posts: 39


I seriously think you guys are trying to make way too much sense out of it. Its a video game for god's sake.

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