From the Animeraider:
What the world of course needs is a 4-Koma about a group of girls who play RPGs!
4 Volumes (Complete)






A 4-koma built with real systems and experiences as its pillars. Great door/cover page in-game illustrations to boot. It does not waver from its premise, having the characters delve into an improbable amount of sessions while sharing a bunch info about TRPGs and related activities; gags a plenty about ways to play.
Getting caught in a fluff or character arc would be a disservice to its strengths, solid 7/10 with 5 being 'worth a look'. This manga should make you open a rulebook, and hopefully plan a session successfully. Good luck.
Like quite a few readers, I was hooked into this one from the premise, due to being an immense tabletop gaming nerd. Unfortunately, there's really very little holding this up. While it IS a very interesting bit of cultural education, since it includes a lot of information about Japanese TRPGs, the manga's ability to stand on its own is pretty tepid. There's nothing remarkable about the bland, generically moe characters, and the jokes are limited primarily to tossing around terms from the aforementioned games. There's really nothing here except a bunch of vaguely cute girls playing games the reader is hopefully into and periodically referring to them. Though not at all entertaining in my opinion, it still might be worthwhile for tabletop geeks who'd like to take a peek at the hobby abroad, however!