I don't know what the reviwer below me (PZcolo) was reading, (Edit: or the reviewer above, crazyazn69, since the one below is objectively wrong about many of the supposed facts regarding the story) but after 30 chapters there is no romance, there are more male characters than female (all friends) that the MC gets to know. And most of the girls show no romantic interest in the MC.
I don't know what they mean by "obsessive characters" (plural) as there is literally only one background character who goes too far (and gets obsessive) over information the MC has, but that's it. I don't know of one situation that was forced, other than the aforementioned background character obsessing over a method of obtaining a certain material that could change the entire city's economy
just as a holy war is about to kick off in a neighboring nation that will need that material supplied.
So there's one questionably written scene.
And if by "overly cliched" he means "a story where the MC goes adventuring" then sure, the MC goes on an adventure and the smaller plot points lead to larger ones with foreshadowing involved so things make sense.
Treasure Island is cliche then. Lord of the Rings is cliche then. Any kind of adventure is cliche under the standards set by the reviewer below me.
And that's odd because I've seen their reviews many times on other stories and, even though we don't always agree on the quality, this is the first one I'd call a bad take. Maybe they were just having an off day?
This story is no classic that will be revered for anything, but it's kind of a breath of fresh air in the Isekai genre. Kind of.
The settings and clothing feel pretty same-y, and so does the design of some of the characters, but not in a bad way.
The MC is not supposed to be assertive, and the story makes it clear he actually has issues with overthinking things and loneliness. That's part of his character. And his race (quarter-angel) being compatible with rare, mostly forgotten, abilities that most people would think are from old fairy tales, don't help, because he can't spam them when with other people, leaving him to use less useful abilities when in the company of others. People selling spell books look at him sideways for buying "broken" spell books.
Also, as an adventurer, the MC actually joins and leaves parties because of his want to explore the world and not get tied down to one place.
It's like if all the traditional ingredients for a soup are there, but the person making it is a very capable chef who isn't quite good enough to become famous for it. You get really good soup that stands out, but not so much you feel the need to go back over and over for it.
Better than a lot, does something fresh with something generic, and has its own charm.