The protagonist is a player of a VRMMOFPS game who ends up falling off the map while playing in PvE mode, and ends up being transported to a fantasy world with his FPS system.
4 Volumes (Ongoing)
25 Chapters (Ongoing)





Artwork is amazing, and protagonist has real concerns any sane person would if found in his situation. If you're looking for a story where main character isn't just trying to bed everything he can, this is one of the better stories, the problem is the long hiatus between releases.
The protagonist is not dumb; he pays attention the world around him, tries to protect himself, and has long-term goals that are reasonable.
Don't be fooled by the "manuke" (stupid) in the title; the author probably only picked that title when he didn't have a clear sense of the protagonist's personality. The author quickly retconned/redefined the title by having the word "manuke" in the local language mean "someone who can't use magic".
He's not a murder-hobo but he's not a white knight either. Sure, he ends up associating with the adventurer guild after rescuing a girl who's a receptionist there, but he keeps all his secrets and he and that girl have a genuine, mutually beneficial relationship. In the recent chapter, he even realizes that the stakes are higher than he expected, so he creates a new disguise to establish a separate identity for himself, similar to what Ainz did in Overlord.
No time wasted on countless girls falling for the protagonist, either. Sure, the side characters are mostly beauties, but like the main heroine, above all they are competent people who know things the protagonist doesn't and he establishes mutual respect with them.
It has the usual tropes about how the MC is more or less super OP and periodically steps in to save the day, a simple monster subjugation or dungeon exploration quest constantly turns into a fight against a super-strong monster, and the world's setting isn't fleshed out as well as many other novels, but it's absolutely a solid narrative experience. I don't agree with the other 2 comments that say it went downhill. If anything, it started off generic, then became more psychological and explored the setting in more depth. I guess it could seem chaotic because there is no overarching plot happening in the world itself (besides the protagonist trying to figure out the nature of his abilities, and the world's secrets); the protagonist more or less takes on successive quests that have no direct relevance to each other, because he is free to do what he wants in this world.
The first 20 or so chapters are perfectly fine, things (mostly) make sense.
But then the MC goes into a psychotic break with zero buildup - and that's the weakness of this story. I assume the novel handles this better, and the manga kinda falls flat on its face.
The drawn expression are... fine enough, but the buildup and flow of emotions is unnatural as soon as anything other than the everyday experience has to be portrayed.
Generally, I do recommend a read, but I also recommend that you just let it go once get to the point where you feel you're wasting your time.
The art is well done. The story starts off interesting enough. I think it's fairly inaccurate to call it generic. The main character is significantly more cautious and grounded than the standard generic Isekai protagonist. Sadly it squanders its solid start by devolving into, well, an incoherent mess. It honestly feels like your missing chapters as the plot jumps around with no explanation or reason. The chapters also become literally a couple of pages long which adds to the problem. I'd read up until the restaurant bit and assume thats the end.
Besides the gimmick that the MC can use Guns and FPS game like abilities in a midevil fantasy setting, the story is pretty average for an Isekai. The art, on the other hand, is great and super dynamic.
Worth a quick read.
Generic SAO style story with unremarkable plot, uninteresting characters and decent art style.
Not much else to tell really.