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Hikaru no Go  
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A regular school boy, Hikaru Shindo stumbles upon an old GO board while looking through his grandpa's old storage room for something worth money. From inside the board came an old spirit named Sai who once dedicated his life to GO. Together, Sai continues to search for the move people call "The god's hand" while Hikaru slowly began interest in this ancient game and walks down the road of GO.

Won the Shogakukan Manga Award in 2000.


Related Series

Associated Names
Hikaru - Kì Thủ Cờ Vây
Hikaru's Go

Groups Scanlating

Latest Release(s)
v.17 c.148 by Toriyama World (3045d ago)
v.17 c.147 by Toriyama World (3045d ago)
v.17 c.146 by Toriyama World (3045d ago)
Search for all releases of this series

Status in Country of Origin
23 Volumes (Complete)
20 Volumes (Kanzenban)
12 Volumes

Completely Scanlated?

Anime Start/End Chapter
Starts at Vol 1, Chap 1
Ends at Chap 148

User Reviews
Hikaru no Go by Rashid

2 topics, 28 posts
Click here to view the forum

User Rating
Average: 8.7 / 10.0 (1385 votes)
Bayesian Average: 8.65 / 10.0
 35% (491 votes)
 26% (356 votes)
 23% (319 votes)
 10% (132 votes)
 3% (38 votes)
 2% (24 votes)
 1% (7 votes)
 0% (4 votes)
 0% (3 votes)
 1% (11 votes)

Last Updated
August 26th 2015, 10:33pm PST



Category Recommendations





Original Publisher

Serialized In (magazine)

Licensed (in English)

English Publisher
Viz (23 Volumes - Complete)

Activity Stats (vs. other series)
Weekly Pos #604 increased(+217)
Monthly Pos #977 increased(+43)
3 Month Pos #1043 decreased(-11)
6 Month Pos #1064 increased(+6)

List Stats
On 588 reading lists
On 720 wish lists
On 3489 completed lists
On 112 unfinished lists
On 362 custom lists

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Forum Posts
The ending! 578 days, 15 hours, 26 minutes ago
Silly little question 763 days, 13 hours, 16 minutes ago

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User Comments [ Order by usefulness ]

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great start, terrible end   
Rating: 7.0 / 10.0
by nanner
November 21st, 2015, 1:02am
this is a shounen "classic" that starts out strong and sucks the reader in with its comedy and supernatural twist...but then fails to deliver much of anything in the end.
they either should have ended it with the dream and the symbolic passing of the torch (or fan in this case) or given us an actual ending. instead, once it loses the comedy+supernatural it loses the very thing that made it special, not to mention the plot that drove the story to begin with. it's good to see akira and hikaru's growth as people and go players, but the series starts a slow spiral downhill after the dream.
the non-ending we get makes wading through the last tedious quarter of the series very unrewarding. i understand life goes on and all that, but seriously, what was the point?
nothing was resolved.
if it was suspended that explains some of the problems with the ending, but not with the existing problems and increasing plot holes and the mess between the dream and the end of the series.
and there was a bunch of pointless chapters about side characters i hardly cared about that don't do much but fill in space.
i also had issues early on with the fact that hikaru, who was practicing so hard for the tournament so he could win with the club members, suddenly changes his mind and dumps the club and his friends. seriously, he couldn't have waited a few months, done the tournament like he promised, and then taken the insei test? the test was given every 4 months they said. no wonder some of the club members (who helped teach him to play well in the first place) were angry and felt betrayed. i was pissed at him myself.
that's not how your supposed to treat the people you call friends. and after that they become less than side characters, dissapeared aside from one or two appearances in odd chapters later on.
i rate the first several volumes at 10 and then they go downhill from there. the ending/ last volume i would rate at about a 5.
i'm not really sure if i would recommend this to others or not. its starts off as sai's search for the hand of god and continues (without resolving the first plotline) with hikaru's growth as a professional go player (which also has no ending). i feel that the flow between the first part and the second was choppy and the second was messy and not well thought out, as though the writer was unsure what to do once the dream had occurred.
if your reading this strictly for Obata Takeshi then you might enjoy seeing some of his early artwork and the beginning of the story is really well done.
if you want to read something solid of his with a satisfying ending, let me point you to bakumen instead.

... Last updated on November 21st, 2015, 1:03am
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Great Story; Disappointing End   
Rating: 9.0 / 10.0
by Naonyang
October 27th, 2015, 1:14pm
I had a lot of fun reading this and learn a ton which was great. The story is really good and the rivalry is great. The thing with Sai made me sad and I'd hoped to see more of him in the end, but alas; the ending felt rushed and chopped and so much more could have been done. This could have been a truly fantastic and epic shounen manga but due to the lack-luster fade out ending akin to a firework that malfunctions and fizzles out; it lost it's spark.
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A captivating classic, too bad the ending doesn't follow...   
Rating: 8.0 / 10.0
by Jasminthe
July 27th, 2015, 4:34am
It's been years since I first read this manga and it still captivates me each time I reread it.

The only thing that really disappointed me is the ending that doesn't feel like it at all. I feel quite dissatisfied with how things stayed between all the characters. After all the tension and competitivity built between Akira, Hikaru, but also their Insei classmates and the "old" titles holders, I feel a bit let down. I would have liked to see the new wave of players in action, taking down some of their elders. And what about reaching the hand of god? What about a real great match between Hikaru and Akira?

Oh well, the manga's still pretty amazing despite all of that...
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I wish I could rate this higher.   
Rating: 7.7 / 10.0
by [A]classfashionbunny
December 14th, 2014, 12:23am
If I would rate only the first 125-ish chapters, I'd give this manga a rating above 9. What happens to one of them main characters is necessary, a brilliant move from the author, but the fact is that afterwards the manga turns into a train wreck. Plot either becomes a complete mess or is thrown out of the window, story focuses on pointless side characters and the last big conflict introduced feels overall forced. I didn't even realize that the ending was an "ending", nor did it really matter after 70, give or take a few, chapters of horrendous mess.

I loved the early parts though. It's been a while since a series has made me want to keep reading on without stopping.
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Could have gone a bit longer.   
Rating: 8.0 / 10.0
by wansmor
November 21st, 2014, 4:22pm
This manga is good, it has successfully told the story of a board game (which involve highlly complex strategy) in a way that people don't have to understand the game to enjoy it. Reading the manga will make you feel like you want to play go. The only downside is the ending. I think the story could have gone for a bit longer. Anyway, it's a good manga. The art is good (Obata Takeshi is also one who's responsible for Deathnote's Art), you can really feel his style in HnG too.

... Last updated on October 2nd, 2015, 10:55pm
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Great manga but...   
Rating: N/A
by DorkyyAsian
September 25th, 2014, 11:30pm
Like some other have comments said I loved the story but the ending was just lacking an actual ending in my opinion. I mean, many conflicts are not resolved such as the Ogata vs Kuwabara match and the I have to say that I really dislike that Hikaru had lost because he was showing so much skill and yet he lost to Yongha. As for its good points, I'd say that the characters were very well developed and that almost all of them were likable except for a certain few, *coughkurataandmashibacough*(and the ones who were meant to be disliked.) Well, I could go on writing about Hikaru no Go's good and bad points forever but I'll end it here.
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Beautiful for a Shounen   
Rating: 10.0 / 10.0
by khanaami
August 29th, 2014, 6:50pm
The fact a manga has been made for a beloved board game, is something very unique. The series sucks you into the world of Go, and you cannot help getting interested. The manga is a wonderful journey, and the relationships between characters and their passion for Go is very touching. You will not be disappointed reading this, except for the fact it ends way to soon. I heard the reason was a lawsuit, but despite that, this manga is revolutionary. It really is a shame that it had to end. The character development is astounding, and the fact that the mangaka and author were able to make Go appealing and very entertaining makes this series successful. Definitely a must read. Everyone, should also watch the anime, it follows the manga, but it the animated series is much more entertaining.

... Last updated on August 29th, 2014, 6:51pm
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OMG this person wrote Death Note TOO!!!! <3   
Rating: 10.0 / 10.0
by moonmystery
July 7th, 2014, 8:58pm
I read this yesterday on a whim.....

This filled up my life with passion and a new sense of vitality. I loved this manga through and through, and sobbed when that inevitable moment came. (not gonna spoil this one for ya, but u will definitely know what I mean when the moment comes.)Anyways, I didn't expect to pull through all the chapters and still like it, but somehow I managed to read until the very end and love it all the way through.

All the characters, EVEN THE SIDE CHARACTERS, develop immensely by the end of the series, and you are left with the feeling that you have known these fictional people all your life.

... Last updated on July 7th, 2014, 9:02pm
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Without an ending, there is no point in reading   
Rating: 4.0 / 10.0
by Oehr
May 4th, 2014, 5:15am
Just as the title suggests: This manga just stops. There is no ending, no big showdown, no conclusion, no epilogue, no nothing.

It was good while it lasted, but it feels so wasteful for not concluding in a proper way. This manga feels worse than many of the axed manga out there.

So, I recommend to you all: DO NOT READ! Not until there is a second series or whatever!
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My favourite shounen manga of all time   
Rating: 9.5 / 10.0
by Nirachu
March 22nd, 2014, 8:50pm
I think Hikaru no Go is quite unique in that it seems to be an addictive, entertaining shounen manga about competitions, rivalry and ambition on surface level but is actually also surprisingly deep and symbolic underneath. The character development of Hikaru, his rival Akira and the mythical spirit Sai are all done really well. They aren't unchanging, static one dimensional characters but change and mature greatly throughout the course of the manga, which was really interesting to read about. I think it was amazing to see how Hikaru's childish naivete and ambition towards the beginning matured into something else. And the depth and development of Sai, who originally seemed to be no different than any other extremely skilled mythical type spirit trope. I think this is some of the best character development I've seen in any manga regardless of genre.

I actually think this is a manga that older readers would enjoy more; it captures the essence of shounen extremely well. It's extremely addictive and entertaining to read, especially during Go matches. I'm not even a fan of board games or things like chess regardless but the battles are nerve wracking and the development of Hikaru's skills and character as he learns things is almost unparalleled.

If it seems like I'm making Hikaru no Go out to be a masterpiece though, that's not what I'm trying to say. It's just a really addicting, lighthearted, humorous story that is surprisingly complex and dark at times.

(Hikaru no Go is very similar to the recent martial arts manga 'Kurogane', except it's more complex, dark and well developed. It also doesn't have as happy of an ending though, so if you're after something way more lighthearted, then go with Kurogane instead.)

Be warned though, although I do highly recommend this, the ending is quite unsatisfying. I had to read fan fiction for 2-3 days straight to relieve the bad feeling the true ending had. (Well not necessarily 'bad' actually, just super, super open ended with an unfinished, inconclusive sort of feeling.)

... Last updated on June 16th, 2014, 5:24am
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