Homework Help
15 years ago
Posts: 1762
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15 years ago
Posts: 161
Quote from girlpower3
I need some help with my math homework.
I need to find out when the clock-hands will cover each other between 3 and 4 o'clock.
Can someone help me please? ><
You could just go wind up a clock and see it for yourself. lol
The hour hand has be between 3 and 4, so it's between 3:00 and 4:00. (common sense says it's 3:xx)
Now, you need two equations. One to represent the hour hand. one to represent the minute hand.
Let x represent the the minute.
At time x = 3:00 (or just m=0)
Hour hand is at 3 (aka h=3/12)
Min hand is at 12 (aka 0/60)
At time x = 4:00 (or 60)
Hour hand is at 4 (aka 4/12)
Min hand is again at 12 (aka 60/60)
Taking the difference we can express the hour hand like so:
h = 3/12 + x/60/12
And the minute hand like so:
m = x/60
Now we're looking for equality, so 3/12 + x/60/12 = x/60
Lets factor (*12) => 3 + x/60 = 12x/60
again simplify => 3 = 11x/60
and some more => x = 16.36363636... (180/11)
So at 3:16.36363636, they are on top of each other.
or
~03:16:22
Or a cleaner solution:
http://www.wolframalpha.com/input/?i=3%2F12+%2B+x%2F60%2F12+%3D+x%2F60
And you can see the graph here:
http://www.wolframalpha.com/input/?i=Plot%5B%7B3%2F12+%2B+x%2F60%2F12%2C+x%2F60%7D%2C+%7Bx%2C+0%2C+60%7D%5D

15 years ago
Posts: 94
I get it but the formula I need isn't the one you just mentioned 😔 .
I need the formula for sequences 🤢
Tom4toes!!!!
Chick3n!!!!
Fo0d!!!!

15 years ago
Posts: 161
Just convert it then....
min_n = min_(n-1) + 1/60
or
min_n = n/60. lol
and so on...

15 years ago
Posts: 75
Hi guys, so this is the deal. I'm curently in my last year of college (12th grade), and for my end of course project I decided on making a EVA-01 PC case acompanied by a game.
The thing is I'm new to moding and I don't know how I'm going to make the model, I'd realy apreciate some help and sugestions.
Thank you in advance.

15 years ago
Posts: 1668
Warn: Banned
This wiki links tells you about various programs for graphic modeling
NX and SolidWorks are the two main programs I know.
However most cost a lot of money. So ask your school if they have these kind of programs as a general licence.
Also TrueSpace is free. http://en.wikipedia.org/wiki/TrueSpace
Remember, you're suppose to learn a lot of stuff in your senior project so....you kind of have to do this yourself.
Quote from you_no_see_me_
this is not about cannibalism...please get back on topic
Quote from Toto
I think it is exactly the topic. I see nothing wrong.

15 years ago
Posts: 75
This wiki links tells you about various programs for graphic modeling
NX and SolidWorks are the two main programs I know.
However most cost a lot of money. So ask your school if they have these kind of programs as a general licence.
Also TrueSpace is free. http://en.wikipedia.org/wiki/TrueSpace
The game will be made in some language using sprites as models, what I have trouble with is building the actual PC case, where the motherboard and the other hardware will go in.
Hello! I am in need of some calculus help! I have a test tomorrow, and I'm doing review problems. The problem I'm doing is on implicit differentiation, but I don't know to how differentiate a certain part of the problem.
Click HERE to see the problem!!!!
EDIT-- Oh yeah, the answer to the problem is 1/[y(x+1)^2] in case you need to check what you got or something. :] Thanks again!
[img]https://i.imgur.com/cWeUK2w.png[/img]
Quote from LawX
You are like the dense main character in a shoujo manga.
Quote from Crenshinibon
And you will murder someone one day, pika. If you're my daughter.

15 years ago
Posts: 161
Quote from PeachMangoTea
Hello! I am in need of some calculus help! I have a test tomorrow, and I'm doing review problems. The problem I'm doing is on implicit differentiation, but I don't know to how differentiate a certain part of the problem.
Click HERE to see the problem!!!!
EDIT-- Oh yeah, the answer to the problem is 1/[y(x+1)^2] in case you need to check what you got or something. :] Thanks again!
I was gonna help and I thought I knew how to do it... but I got the wrong answer. 😳 Guess it's been longer than I thought since I last solved one of those...
But this site: http://calc101.com/webMathematica/derivatives.jsp should help you lots for your calculus needs. 😛 (has integrals too)

15 years ago
Posts: 302
y^2 = (x-1)/(x+1)
(y^2)(x+1) = x-1
xy^2 + y^2 = x-1
Differentiating implicitly with respect to x:
y^2 + 2xy*(dy/dx) + 2y*(dy/dx) = 1
2xy*(dy/dx) + 2y*(dy/dx) = 1 - y^2
(2xy + 2y)(dy/dx) = 1 - y^2
(x+1)2y(dy/dx) = 1 - y^2
2y(dy/dx) = (1 - y^2)/(1+x)
2y*(dy/dx) = (1 - [x-1]/[x+1])/(1+x)
2y*(dy/dx) = 1/[1+x] - (x-1)/([x+1]^2)
2y*(dy/dx) = (x+1)/([x+1]^2) - (x-1)/([x+1]^2)
2y*(dy/dx) = [(x+1) - (x-1)]/[(x+1)^2]
2y*(dy/dx) = 2/[(x+1)^2]
(dy/dx) = 1/[y*(x+1)^2]
I totally forgot how to do this also, but that's why we have cliff notes!
http://www.cliffsnotes.com/study_guide/Implicit-Differentiation.topicArticleId-39909,articleId-39882.html
i'm not at calculus yet... so i can't help u srry 😮
D'oh!
I need help with calculus homework....... again!!!! >____>;;
So tomorrow, I have a free response quiz over #2 of the college-board-released AP calculus AB 2010 free response questions. Problem #2 is on the third page of this PDF link:
http://apcentral.collegeboard.com/apc/public/repository/ap10_frq_calculus_ab.pdf
Here are the solutions to the parts of this problem (#2):
http://home.roadrunner.com/~alcosser/ABBC2_10.pdf
Okay. On part (c), how do they get 16 from the integral? What I need to know is this... Did they plug the equation P(t) into the integral, differentiate, and then plug 12 into the differentiated equation minus plugging in 8 into the differentiated equation?
[img]https://i.imgur.com/cWeUK2w.png[/img]
Quote from LawX
You are like the dense main character in a shoujo manga.
Quote from Crenshinibon
And you will murder someone one day, pika. If you're my daughter.

15 years ago
Posts: 209
Hmm, ok! Let me see... I'll tackle the 16. The 16 comes from the integral of P(t).
I'm horrible at explaining, but I will try.
P(t) is a function that says how many entrees are processed per hour. The integral is like multipling times -- time... or in this case, hours. Thus you're left with entrees processed :3 The limits are there because you want to know how many were processed from 8pm-12. A way to think of the integral is an accumulator-- it's accumulating how many were processed each hour... each minute... each second... and adding them to give you the total processed 😀
Oh, and also.. this is a calculator problem. But if you want to know how to do it manually.
- Integrate P(t)
- Plug the top limit and get an answer.
- Do it again but with the second.
- Subtract the first from the second.
This comes from the 2nd fundamental theorem of calculus... (I took AP Calculus BC last year so it's hard to recall all the names)
Even though I walk through the darkest valley, I will fear no evil, for You are with me.
Ah! Thank you sooo so much! I guess I did know what to do, I just didn't think my though process was right! 😛
Quote from Mizi
This comes from the 2nd fundamental theorem of calculus... (I took AP Calculus BC last year so it's hard to recall all the names)
Yes, I took the AB test last year... with this exact same free response problem and had NO idea how to do it. >< But this semester I am in Calculus 2, which is after AB that includes the rest of what BC covered. I heard the BC test last year was rape! @_@ Haha.
[img]https://i.imgur.com/cWeUK2w.png[/img]
Quote from LawX
You are like the dense main character in a shoujo manga.
Quote from Crenshinibon
And you will murder someone one day, pika. If you're my daughter.
ahh~ someone help me with this!! I have limited to send this in! someone help me
I can't find the answer!! ;_;
😢
help meh~
this is the question --> http://tinypic.com/r/2zfrcjt/7
[img]http://i742.photobucket.com/albums/xx63/coco6431/Apol186067.jpg[/img]]
I hear you say "Why?" Always "Why?" You see things; and you say "Why?" But I dream things that never were; and I say "Why not?"