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Starcraft II

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15 years ago
Posts: 23

Dunno if this point's already been made or not, but apparently SC2 only has the terran campaign on it and Blizzard is milking ppl by putting out expansions with the other campaigns on it a few months/years apart (ppl say differently but some guy says that SC2 will be completed by 2013). So i dunno about you guys, but i probs won't buy what I consider to be an "incomplete" game >.< Maybe if an all in one pack comes out but right now... probs not ^^


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Lord of nonsense
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15 years ago
Posts: 1310

Played the beta, but there isn't much of a chance to get it at this moment...

Anyway I can say this:

The game is fun, the strategies you can put in place are super and in the overrall is a great game, BUT i have a few issues with it.

Units seem to die too fast, Micro used to be easier in SC, because for a reason or the other units lived longer, some people blame the bonuses of attack damage that seems to be a rock/paper/scissor game and the low health of most units... It could be that, but I also blame the unit AI, some units learned to focus fire while units with splash always seem to target different units, 2 mains of 200 supply could crush each other in little over 19 seconds (unless we are talking about serious capital ships ownage).

I could say Micro is no longer about moving weakened units out of harms way (is no longer THAT effective), but is now about QUICK and Strategic use of special abilities (Blink, Force field, etc), or using unit speed to hit and run (like vultures in the first one)

Terran is more about unit composition and terrain placement than abilities, yeah you have abilities like Point defense drone, EMP, and Nukes, but thats pretty much it... Seeker missiles are too heavy on energy to actually be useful, and Nukes hardly ever win battles, they may break battles and force the enemy to run away (to wait till the nuke falls), but Terran are indeed easier to play... alot of noobs complain that terran are OP, but is just easier on the newbs.

Toss sentry is broken in so many fun ways, the force field can cause the DOOM of another player, Hallucination can be extremely useful, not to mention the armor boost third ability.

Stalkers Blink is excellent and the Warp gates allow toss to have the second fastest unit production available, not to mention they can be placed anywhere en masse, with is an excellent strategic opportunity, Toss have a LOT of cool options for their strategy, but that also means that without taking advantage of them you are likely to lose...

A-move Terran have autocast abilities, one click abilities (Stim) and the only ones that require micro are EMP, Yamato and Point Defense. (Nukes don't fit)

A-move Toss have Zealot charge.... and the rest must be spawned en masse and placed very well (Foce field can break battles if used well) and lets not forget feedback, Hallucinations, Damage reducing Shield thingy, etc

A-move terran has an easier time with micro, but Toss micro can be 2 times more effective than terran.... I would coment about ZERG, but I don't play them much... and besides map control and hordes of units, I can't seem to win with anything else (with zerg my win rate was like 1/6)

Map publishing SUCKS

Void Rays are toooooo good when fully charged...

In Teams, you are not allowed to see how much resources a partner has, even when that same person quits and you have to play with both of them...

and Finally Activition SUCKS!!!


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15 years ago
Posts: 10911

Campaign is playable offline. Still requires a first-time activation on that computer though (by just logging in with a legit SC2 Battle.net account). However, it logs you in as a guest, so achievements won't be linked to your Battle.net account.

Terran campaign has 29 missions (of which 26 are playable in a single play through, as branch choices close off other missions). The original SC had only about 30 missions. Same with Brood War. So stop complaining about the campaign!

I remember Blizzard saying that Heart of the Swarm and Legacy of the Void would be priced as expansions (since they'll only be Protoss/Zerg campaign with some added features to multiplayer perhaps), and will be priced accordingly, but we'll see how that goes. Currently no official news on future pricing, so we can only speculate.


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Over the Rainbow.
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15 years ago
Posts: 664

Quote from Nisseman

Quote from Dragonfiremule

Quote from GreenTeaStrawberry

Lol. No way in hell I'm gonna get it when it barely came out. As much as I wanna get it Blizzard's a bitch taking advantage of the hype and ripping fans off. Getting it in like 6 months maybe...when the price lowers.

Ditto. I just can't afford the $60 for it brand new... I'll probably buy it used off ebay or something in a month or so when a rich brat with a short attention span grows tired of it. 😛

Wont work since his cd key is already registered on Battle net then.
And I will just Pirate it, I refuse go give money to spawn of Satan Kotik.

I was thinking of doing that too. But I don't think you can play online if you pirate it. And it's not like Blizzard's gonna leave the fans alone with just 60 bucks. God knows how much the expansion's gonna cost.


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15 years ago
Posts: 479

Quote from GreenTeaStrawberry

Quote from Nisseman

Quote from Dragonfiremule

[quote=GreenTeaStrawberry]Lol. No way in hell I'm gonna get it when it barely came out. As much as I wanna get it Blizzard's a bitch taking advantage of the hype and ripping fans off. Getting it in like 6 months maybe...when the price lowers.

Ditto. I just can't afford the $60 for it brand new... I'll probably buy it used off ebay or something in a month or so when a rich brat with a short attention span grows tired of it. 😛

Wont work since his cd key is already registered on Battle net then.
And I will just Pirate it, I refuse go give money to spawn of Satan Kotik.

I was thinking of doing that too. But I don't think you can play online if you pirate it. And it's not like Blizzard's gonna leave the fans alone with just 60 bucks. God knows how much the expansion's gonna cost.[/quote]
I only care about playing single player anyway.


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15 years ago
Posts: 974

done with the campaign, what a cliffhanger.....


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15 years ago
Posts: 10911

I beat the campaign last night too! Can't wait for Heart of the Swarm~


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15 years ago
Posts: 974

played some ladder still in platinum division 🤢


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15 years ago
Posts: 321

Is the campaign like warhammer dawn of war: chaos rising?


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15 years ago
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Most of the missions are not hero or squad based, so I'd say it's not like Dawn of War II at all. No items in the campaign either (except for the secret mission)


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15 years ago
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Wrapping up single-player by this weekend (really only 2-3 missions left). I'm still studying multiplayer because I don't want to be crap, especially so since I would call myself a pretty good SC1 player. I'll finish the challenges and practice 1v1 with A.I. after single-player.

Also, immediately look up how to get the secret mission "Piercing the Shroud" if you haven't done so. I think it was the best mission so far and I only have a few left.


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15 years ago
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I like BW alot, but I feel in BW its mostly like mechanical battle, who can macro+micro better wins since there is less diversity in strategy, like for example zvt its always 3 hatch muta into defi+ultra/ling or defi+lurker/ling, tvz would be bio ball+science vessel, pvt zealots+goons+arbiter.

I'd there is imbalance in sc2 regarding terran, to win with other races vs terran you will need to gain economy advantages, you can't really fight terran on equal term/army strength, you need to contain or harras them nonstop and create some advantages, I usually went muta or nydus.

I play toss and zerg, my bro used to play terran exclusively but lately he tried to play zerg, now he even agree with me if I said that zerg is weaker than terran, but doesn't mean zerg can't win you just need to outplay your opponent.

I want my stacked mutas+dark swarm back(as infestor skill) 🤢


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Post #400235 - Reply To (#400223) by Domonkazu
Post #400235 - Reply To (#400223) by Domonkazu
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15 years ago
Posts: 7789

Quote from Domonkazu

I like BW alot, but I feel in BW its mostly like mechanical battle, who can macro+micro better wins since there is less diversity in strategy, like for example zvt its always 3 hatch muta into defi+ultra/ling or defi+lurker/ling, tvz would be bio ball+science vessel, pvt zealots+goons+arbiter.

I'd there is imbalance in sc2 regarding terran, to win with other races vs terran you will need to gain economy advantages, you can't really fight terran on equal term/army strength, you need to contain or harras them nonstop and create some advantages, I usually went muta or nydus.

I play toss and zerg, my bro used to play terran exclusively but lately he tried to play zerg, now he even agree with me if I said that zerg is weaker than terran, but doesn't mean zerg can't win you just need to outplay your opponent.

I want my stacked mutas+dark swarm back(as infestor skill) 🤢

ZERG RUSH.


Post #400310 - Reply To (#400223) by Domonkazu
Post #400310 - Reply To (#400223) by Domonkazu
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Lord of nonsense
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15 years ago
Posts: 1310

Quote from Domonkazu

I like BW alot, but I feel in BW its mostly like mechanical battle, who can macro+micro better wins since there is less diversity in strategy, like for example zvt its always 3 hatch muta into defi+ultra/ling or defi+lurker/ling, tvz would be bio ball+science vessel, pvt zealots+goons+arbiter.

I'd there is imbalance in sc2 regarding terran, to win with other races vs terran you will need to gain economy advantages, you can't really fight terran on equal term/army strength, you need to contain or harras them nonstop and create some advantages, I usually went muta or nydus.

I play toss and zerg, my bro used to play terran exclusively but lately he tried to play zerg, now he even agree with me if I said that zerg is weaker than terran, but doesn't mean zerg can't win you just need to outplay your opponent.

I want my stacked mutas+dark swarm back(as infestor skill) 🤢

Dark swarm was too game breaking to even think about it in SCII... (Terran melee units? Lolwat?)

Again with that total nonsense that Terran are OP and you have to out play a terran player to win...

First: You have to outplay ANY race to win, If you managed to tech and make 20 void rays, you outplayed your opponent.
Second: This game is not JUST about DPS and unit counters... SPEED is also a GREAT part of the game, and Zerg are the FASTEST around, in production, tech switch and mobility, This SPEED factor gives the zerg an easier time with MAP CONTROL, and if you don't fill almost the whole map with creep you suck.

Zerg are the Speed demons of Starcraft II, so I am all for it if the Race with the LEAST mobility can blender their units if they have superior position, Tanks no longer overkill and are actually smart when picking targets, however, that doesn't change the fact that ANYONE can catch a retreating Terran unit... besides the Hellions and Banshees.

Want to beat a Terran without working a sweat? put pressure... but not stupid rushes that get melted in the walls of the opponent, I am talking about OLD harassment (Muta) and surprise strikes (Those Roaches heal like mother fuckers under ground), don't let the terran get a bunch of tanks+Thors+rines in your base, or you are likely to lose or suffer HEAVY loses.

Toss is JUST too awesome

I play with all of them, and I am decent with anything but zerg and I have to say that each race has advantages and disadvantages and once you learn to play with them all you truly understand how you can exploit them when playing vs others


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15 years ago
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terran MM with stim can out run speedlings, tanks will be left behind tho, but even so the terran wouldn't be really afraid of counter push coming because he can just put some tanks on the top of the cliff which easily secure his base + natural in most map, and if you look most late battle terran has the most advantages, with only 2 medivac mara stim drop can take out expo so fast, pack their shit and move on other expo, why building are armored 😀 ? zerg has no bonus dmg to armored at all, kinda funny.

The fact is zerg has lost their mobility because of creep requirement, well yes you can spread creep but any decent T will diligently sweeping it away once it covering more than half of the map which mean when the zerg attacking it will mostly not on creep.

do you watch IEM today, it was total demolition sad day for zerg.

the problem is terran is really safe to turtle on 2 bases, get critical mass and push out like a champ, unlike BW when 2 bases mean nothing, they will get mined out fast.

another thing, you can try 1a2a3a as terran and zerg try with any reasonable unit composition, terran will win most of time, which mean the zerg player need to be fully aware of his army position, or else they can lose even if they are way ahead.

and actually the pros are coming to same conclusion too (idra, artosis) lately even Dimaga said he might switch to terran.

I could careless since I don't play really zerg much anyway, but I'd expect some adjustment so that sc2 can be a well balanced game like the brood war.

I suggest you, try to play zerg against decent terran player, you will see that the community isn't spouting nonsense about this, I didn't believe it too until I played zerg since last beta phase, my main still protoss, hell its fun doing HUK style 4 gate all in. Like I said my bro who play terran exclusively since BW agreed with me after 2 weeks messing around with zerg 🤣 🤣


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