Quote from loosecannon504
1) No matter how much damage a character's body takes, after they recover you won't see any scars. And the only time they get a scar, it becomes a plot device for later on (i.e. The whole throbbing pain from the scar when the person who caused it is near)
2) The more retarded a plan is that the protagonist makes up, the more likely it is to work. In cooperation with this, the antagonist always has a genius plan that fails.
3) Getting stabbed multiple times only kills you if you are unimportant to the story.
6) Whenever a character (Good or Evil) starts to transform, the other side won't attack them in the middle of their transformation, but instead just stand there and watch while being shocked.
12) In the event of a card game, the protagonist alone can spawn from nowhere cards that would be completely useless in any other situation, but are exactly what he needs at that moment.
17) When a character gains the possession of a giant robot, they immediately know how to control it without a sliver of prior training.
2) The more retarded a plan is that the protagonist makes up, the more likely it is to work. In cooperation with this, the antagonist always has a genius plan that fails.
3) Getting stabbed multiple times only kills you if you are unimportant to the story.
6) Whenever a character (Good or Evil) starts to transform, the other side won't attack them in the middle of their transformation, but instead just stand there and watch while being shocked.
12) In the event of a card game, the protagonist alone can spawn from nowhere cards that would be completely useless in any other situation, but are exactly what he needs at that moment.
17) When a character gains the possession of a giant robot, they immediately know how to control it without a sliver of prior training.